Fabrication
Craft equipment or select a piece to place in the world.
Backpack · 60 items
Carried resources and supplies. Store spare materials in a cargo locker.
Controls & survival
Click or tap terrain to walk toward it. Drag the world to orbit the camera. Drag the movement pad for precise movement; use the action buttons to gather, build, rotate and place. Hold Gather to keep collecting. Wheel or +/− changes camera distance. Keyboard shortcuts are optional.
- W A S D / Shift
- Move / sprint
- E
- Gather the nearest deposit or scan the ruin. Hold to gather repeatedly.
- C
- Open / close Field Guide
- B / 1–7
- Toggle construction / choose piece
- R / Left click
- Rotate / place the preview
- Space / F / H
- Attack / flashlight / eat meal
- X
- Dismantle your nearest piece; full refund
Day and night follow this planet’s generated rotation, influenced by its size and distance from the sun. See Terminal → Server for its solar distance and rotation period. Mossbacks are neutral and yield meat. Bristleticks hunt at any time; Veilstalkers emerge only at night. Attack within 2.8 m; a cutter improves damage. Craft field meals from meat and fiber, then Eat to restore health.
Camp barriers stand directly on terrain. Wall lumens attach to a bulkhead or barrier edge; Rotate to match the wall. Craft a suit flashlight, then toggle Light. It drains battery while switched on.
Cargo lockers hold 200 item units shared by nearby players. Build one for 6 ferrite + 2 fiber, approach within 3 m, and choose Storage. Equipped tools do not use backpack space.
Decks snap to a 3 m grid. Bulkheads, canopies and anchors require a deck. Leave a wall edge open as your doorway. A canopy restores charge while you stand under it.
Ion winds arrive every 150 seconds and last 45 seconds. At zero charge, health falls. At zero health, you return to the landing point with your equipment intact.
The broken ring on the ridge carries a faint repeating signal. A field cutter might let you read it.